You can't see me, the time is now.
We're tempted to give Invisible, Inc. an instant 10/10 for its pun-tastic title. That is truly good stuff. Unfortunately "giving ten out of ten for liking the name of a game" is on the secret journalists' charter of Things You Don't Do Ever, so we have to measure our praise. Thankfully, not much measuring will be necessary, because Invisible, Inc. is a bit of a diamond.
There are so many moving parts to Invisible, Inc. that it's actually a difficult game to describe. Getting the most divisive element out of the way first, it's another roguelike. Please, don't let that put you off. What we have here is simply better than the vast majority of its genre, especially on Switch. The plot is an excuse, but you're tasked by a secretive agency to commit grievous and extensive espionage in order to fight back against the corporations who have thoroughly rumbled you and are closing on your position. This takes the form of a turn-based stealth tactics game so beautifully designed that it's accessible to almost anyone – even gamers who don't normally like this sort of stuff.
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