Still no playable Waluigi, though.
Crossovers happen all the time in games, films, TV shows and just about every other form of media out there, but none of them can really be compared to Super Smash Bros.; no, not even that film that you’re thinking of. So it’s beyond a bold move to name the latest entry in a series ‘Ultimate’, thus raising expectations to dizzying levels, so can Super Smash Bros. Ultimate really live up to its name? That’s what we’re here to discuss, because this is a review of it.
The core idea of Smash hasn’t changed at all really; you’re still setting up characters from the world of Nintendo (and from other developers, too) to beat the living snot out of each other until one of them is so badly damaged or poorly controlled that they fly or fall out of the intangible boundaries that Sakurai and his team have imposed upon one of the 104 included stages. Special moves, items, supremely fanatical hardcore community – it’s all largely the same as it was. It’s chaotic, high-octane and an incredibly replayable lump of fun. However the devil, appropriately, is in the detail.
Read the full article on nintendolife.com
https://ift.tt/eA8V8Jfrom Nintendo Life | Latest Updates
No comments:
Post a Comment