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Monday, December 10, 2018

Review: RollerCoaster Tycoon Adventures - A Fun Experience That's Held Back By Technical And Design Hiccups

Park life.

Who would have thought way back in the late ’90s – when PC gaming was producing some of its biggest and most beloved hits – that a simulator all about building and maintaining a theme park would prove to be an enduring classic in its own right? And while the RollerCoaster Tycoon games took something of a nosedive once creator and programmer Chris Sawyer departed for digital pastures new, the first three titles remain some of the best sims to ever simulate.

So, of course, there’s some genuine excitement surrounding the franchise’s debut on Nintendo Switch. The genre has come a long way since the early ’00s, and RollerCoaster has made the jump to both consoles and mobile in the two decades that have followed. The latter iteration is the basis for RollerCoaster Tycoon Adventures, a port of RollerCoaster Tycoon Touch (which itself is a port of RollerCoaster Tycoon World on PC), and sadly, it makes for a muddled experience where glimmers of that once potent magic are overshadowed by performance issues and technical hangups that should have been phased out in the porting process.

Read the full article on nintendolife.com

https://ift.tt/eA8V8J

from Nintendo Life | Latest Updates

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